3D Modeler/Texture Artist
Toronto, ON, Canada
Responsible for Concept work on un-announced 3D title including player character, environment and vfx concepts.
Responsible for character illustrations and comic book pages for Ace Academy: Skies of Fury
3D Environment Artist
Completed concept work, 3D modeling, unwrapping and texture work for assets in unannounced Sci-Fi title. Both tiling and non-tiling PBR textures were made using a variety of software including Substance Painter.
Story boarded and painted assets (backgrounds, characters and props) for both opening and ending cinematics of Bee Odyssey. Also painted props and backgrounds used in a majority of the game’s levels
3rd Year Specialization in 3D Game Art
Graduated with Honors
3DSMAX, Zbrush, SubstancePainter, Marmoset, Sketchfab, xNormal, Photoshop, Ndo2, Flash, Toonboom